#include "vector.h"
class A
{
public:
	A() { cout << "A()" << endl; }
	~A() { cout << "~A()" << endl; }
};


int main()
{
	try
	{
		//lyf::test_vector1();
		//lyf::test_vector2();
		//lyf::test_vector3();
		//lyf::test_vector4();
		/*A a1 = A();
		const A& a = A();
		A a2 = A();*/
		//lyf::test_vector5();
		//lyf::test_vector6();
		lyf::test_vector7();
	}
	catch (exception & e)
	{
		cout << e.what() << endl;
	}
	return 0;
}